Master Study AI

Deep Q-Networks (DQN): Combining Neural Networks with Reinforcement Learning

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Course Modules:

Module 1: Why Deep Q-Networks?

Limitations of Q-tables in complex environments

Role of neural networks in approximating Q-values

Success stories: Atari games, robotics, and beyond

Module 2: DQN Architecture Explained

State → Neural Network → Q-values

Structure of the input layer, hidden layers, and output layer

How the network predicts the best action for each state

Module 3: Core DQN Algorithm

Experience replay: sampling past experiences for learning

Target network: stabilizing Q-value updates

Training loop with Bellman loss function and gradient descent

Module 4: Implementing a DQN Agent

Using OpenAI Gym for environment setup (e.g., CartPole, LunarLander)

Building the neural network in TensorFlow or PyTorch

Training, evaluating, and improving the agent

Module 5: Tuning and Enhancing DQN

Choosing learning rate, epsilon decay, replay buffer size

Double DQN and Dueling DQN enhancements

Monitoring performance with visual plots and logs

Module 6: Capstone Project – Build a Deep Q-Agent

Select an environment (Atari game or Gym environment)

Train and test a DQN agent

Submit a project report with model architecture, training results, and lessons learned

Tools & Technologies Used:

Python

TensorFlow or PyTorch

OpenAI Gym

Matplotlib, NumPy, Seaborn for visualization

Target Audience:

AI developers and ML engineers

Intermediate learners in reinforcement learning

Students interested in building intelligent agents

Professionals applying AI to simulation, gaming, or robotics

Global Learning Benefits:

Understand how deep learning enhances reinforcement learning

Build scalable agents that learn from complex environments

Apply DQN to real-world problems and research challenges

Gain confidence in building custom RL pipelines using neural networks

 

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